Rolling Rush
Rolling Rush is a short physics dodging game styled as an engineering blueprint. Steer through three test sheets, each adding a new hazard, and set your best distance.
CONTROLS
A / D to steer (or hold the left / right half of the screen) · Esc to pause
WHAT I BUILT
Started from Brackeys' Unity tutorial, then I:
- Redesigned every screen in a blueprint UI style (menu, HUD, pause, game over, level complete, credits)
- Built a data-driven obstacle spawner using ScriptableObjects, with per-level length and difficulty
- Added 4 new obstacle types: sliders, gates, spinning sweepers, and drop blocks with shadow warnings
- Gave each level its own theme (track, obstacles, sky, fog) driven by level data
- Added saved best distances, a pause system, and an audio manager with scene-aware music
CREDITS
Base: Brackeys' Unity tutorial
Sound effects: Kenney (CC0)
Music: "Background Minimal Acid Electronic – Drum And Bass" by Musinova (Pixabay)
Fonts: Barlow Condensed, IBM Plex Mono (SIL Open Font License)
Download
Install instructions
Windows: unzip the file and run "Rolling Rush.exe". If Windows shows a "Windows protected your PC" warning, click "More info" → "Run anyway" (this appears because the game isn't from a registered publisher). Or just play it in the browser above, no download needed.





